package game.graphics
{
	import away3d.core.base.*;
	import away3d.entities.*;
	import engine.graphics.away3d.*;
	import engine.graphics.shader.*;
	import engine.math.*;
	import flash.display3D.*;
	
	public class RxEnvironmentMesh extends Object
	{
		private var m_mesh:Mesh;
		
		public function RxEnvironmentMesh()
		{
			this.m_mesh = null;
		}
	}
}